Top 1200 pub computer animation and virtual worlds PDF Book Page 32

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Implementing a Digital Asset Management System: For Animation, Computer Games, and Web Development

Jens Jacobsen, Tilman Schlenker, Lisa Edwards
·269 Pages
·2005
·6.747 MB

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Implementing a digital asset management system : for animation, computer games, and web development

Jens Jacobsen; Tilman Schlenker; Lisa Edwards
·265 Pages
·2005
·6.261 MB

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Virtual History: Alternatives and Counterfactuals

Niall Ferguson
·560 Pages
·2000
·8.71 MB

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Computer Systems and Water Resources

George Bugliarello and Fred Gunther (Eds.)
·404 Pages
·1974
·13.631 MB

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DTIC ADA487901: Virtual System Acquisition: Approach and Transitions

Defense Technical Information Center
·33 Pages
·0.66 MB

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Fundamentals of Virtual Colonoscopy

David J. Vining (auth.), Abraham H. Dachman MD (eds.)
·127 Pages
·2005
·2.147 MB

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Character Animation: 2D Skills for Better 3D,

Roberts, Steve
·298 Pages
·2007
·12.401 MB

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Computer Architecture

857 Pages
·2011
·7.77 MB

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Virtual Distortion Method

Jan Holnicki-Szulc (auth.)
·185 Pages
·1991
·6.021 MB

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Flash 3D Animation Interactivity and Games

Jim Ver Hague, Chris Jackson
·415 Pages
·2006
·8.347 MB

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UKSC 84. Proceedings of the 1984 UKSC Conference on Computer Simulation

Uksc Conference on Computer Simulation
·552 Pages
·1984
·38.857 MB

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