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About Unity Document - Player Game Tutorial
The document provides an overview of the phases and key topics that will be covered in a tutorial to create a point and click adventure game. The tutorial will be divided into 6 phases to implement major game systems like the player, inventory, interactions, and game state. Each phase will cover specific techniques and Unity features needed to create the components, including event systems, animators, prefabs, UI, scripting patterns, and more. The overall goal is to teach participants how to design and develop the core systems of a complete point and click adventure game.
Detailed Information
Author: | ['k'] |
---|---|
Publication Year: | 2017 |
Pages: | 412 |
Language: | English |
Format: | |
Price: | FREE |
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