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Unity 3D Game Development by Example: Beginner's Guide PDF

384 Pages·2010·8.245 MB·English
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by Ryan Henson Creighton| 2010| 384 pages| 8.245| English

About Unity 3D Game Development by Example: Beginner's Guide

The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about how every little knob and dial functions - that's what the software manual is for! Rather, this book is the fastest path from zero to finished game using the Unity 3D engine. If you've ever wanted to develop games, but have never felt "smart" enough to deal with complex programming, this book is for you. It's also a great kick-start for developers coming from other tools like Flash, Unreal Engine, and Game Maker Pro.

Detailed Information

Author:Ryan Henson Creighton
Publication Year:2010
ISBN:9781849690546
Pages:384
Language:English
File Size:8.245
Format:PDF
Price:FREE
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