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The Official Guide to Learning OpenGL, Versions 3.0 and 3.1, 7th Edition PDF

1015 Pages·2009·11.857 MB·English
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by Dave Shreiner| 2009| 1015 pages| 11.857| English

About The Official Guide to Learning OpenGL, Versions 3.0 and 3.1, 7th Edition

The OpenGL®Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling ''red book'' describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques.

Detailed Information

Author:Dave Shreiner
Publication Year:2009
ISBN:321552628
Pages:1015
Language:English
File Size:11.857
Format:PDF
Price:FREE
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