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Taylor L. Randall, The University of Western Ontario
Supervisor: Jeffery Holmes, The University of Western Ontario
Joint Supervisor: Lisa Klinger, The University of Western Ontario
A thesis submitted in partial fulfillment of the requirements for the Master of Science degree in
Health and Rehabilitation Sciences
© Taylor L. Randall 2013
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Randall, Taylor L., "The Effects of Virtual Rehabilitation Following Acquired Brain Injury: A Feasibility
Study" (2013). Electronic Thesis and Dissertation Repository. 1526.
https://ir.lib.uwo.ca/etd/1526
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THE EFFECTS OF VIRTUAL REHABILITATION FOLLOWING
ACQUIRED BRAIN INJURY: A FEASIBILITY STUDY
(Thesis format: Monograph)
by
Taylor Randall
Graduate Program in Health and Rehabilitation Sciences
08
Fall
A thesis submitted in partial fulfillment
of the requirements for the degree of
Master of Science
The School of Graduate and Postdoctoral Studies
The University of Western Ontario
London, Ontario, Canada
© Taylor Randall 2013
Abstract
Increasingly the Nintendo Wii has been cited as an adjunctive tool for physical
rehabilitation among healthy young and older adults, and among a diverse range of
patient populations (e.g., Parkinson’s disease, Cerebral Palsy, and Down syndrome) in
clinical settings. However, evidence supporting the implementation of Wii-habilitation in
community settings remains limited. The present study evaluates the feasibility of a 4-
week community based exercise program using the Nintendo Wii™; as a tool for
improving balance in individuals with Acquired Brain Injury (ABI) several years post
injury. This study also evaluates whether use of the Wii™ in this context may lead to
clinically significant changes in occupational performance and/or community integration.
Seven individuals with ABI engaged in two 30-minute Wii™ balance training sessions
per week, for 4 weeks. Results extend previous findings to suggest that the Wii™ is a
feasible tool that can be used to foster positive effects on balance, occupational
performance, and community integration among individuals with ABI in a community
setting. Future research is warranted to extend this line of inquiry with both a more potent
intervention and larger sample.
Key Words
: Acquired Brain Injury, Nintendo Wii™, Balance, Occupational
Performance, Community Integration
ii
Acknowledgements
Foremost, praise to the Lord for his mercy and grace brought me through.
Thank you to my supervisors, Dr. Jeff Holmes and Professor Lisa Klinger, for their
incredible understanding, support, and guidance throughout the past two years. If it was
not for their tough love and passion for what they do, I would not have risen to the
challenges presented to me and be writing this today. I feel that I have truly grown, both
personally and professionally.
Thank you to my family and friends for their support and love. In particular my mother
who gave me unquestionable support and prayed for me, I love you.
Thank you to my father for his financial support throughout my educational endeavors.
Matthew thank you for supporting me as you have and Carrie you are undoubtedly a true
friend, thank you.
Sara you are a bright young lady and have so much to offer. Thank you for your
assistance, time and corrections throughout this study; they are extremely appreciated.
Thank you to my co-workers for their long time support of my educational undertakings.
Thank you to the local day program and Dale Brain Injury Services.
A very special thank you to John F. if it was not for you I would not have pursued post-
secondary education and be where I am today.
Thank you to my participants; you are all delightful and unique individuals; without your
time and support this study would not have been possible.
iii
Table of Contents
Abstract ............................................................................................................................... ii
Acknowledgements ............................................................................................................ iii
Table of Contents ............................................................................................................... iv
List of Tables ..................................................................................................................... ix
List of Figures ..................................................................................................................... x
List of Appendices ............................................................................................................... i
List of Abbreviations ........................................................................................................... i
Chapter 1: Introduction and Literature Review .................................................................. 1
Epidemiology of ABI .......................................................................................................... 1
Gender related differences. ................................................................................................. 2
Age related differences. ...................................................................................................... 2
Common Symptoms of ABI ............................................................................................... 3
Balance Impairments in ABI .............................................................................................. 4
Balance impairment and occupational performance. .......................................................... 5
Balance Impairment and Community Integration ............................................................... 6
Current Approaches to ABI Balance Rehabilitation ........................................................... 7
iv
The Nintendo Wii™.......................................................................................................... 11
The Nintendo Wii™ as a rehabilitation tool. .................................................................... 12
Wii-habilitation with young adults. .................................................................................. 13
Wii-habilitation with older adults. .................................................................................... 13
Wii-habilition with patient populations. ........................................................................... 14
Wii-habilitation with individuals with ABI. ..................................................................... 15
The Present Study ............................................................................................................. 19
Purpose of the study. ......................................................................................................... 19
Research questions. ........................................................................................................... 19
Significance of the present study. ..................................................................................... 19
Chapter 2: Methods ........................................................................................................... 21
Study Design ..................................................................................................................... 21
Study Sample .................................................................................................................... 21
Recruitment strategy. ........................................................................................................ 22
Testing Procedure ............................................................................................................. 23
Baseline Testing Session ................................................................................................... 23
Functional Reach Test (Appendix D). .............................................................................. 24
Community Balance & Mobility Scale (CB&M) (Appendix E). ..................................... 24
Activities-specific Balance Confidence Scale (ABC) (Appendix F). ............................... 24
v
Community Integration Questionnaire (CIQ) (Appendix G). ........................................... 25
Canadian Occupational Performance Measure (COPM) (Appendix I). ........................... 25
Intervention: Balance Training ......................................................................................... 25
Post -Training Testing Protocol ........................................................................................ 28
Quantitative Statistical Analysis ....................................................................................... 28
Qualitative Data Analysis ................................................................................................. 29
Chapter 3: Results ............................................................................................................. 30
Qualitative Feedback ........................................................................................................ 30
Satisfaction. ....................................................................................................................... 31
Use of Wii™. .................................................................................................................... 32
Balance. ............................................................................................................................. 34
Duration, frequency and timing of Sessions. .................................................................... 35
Frequency of sessions. ...................................................................................................... 35
Length of sessions. ............................................................................................................ 35
Timing of sessions. ........................................................................................................... 36
Daily living. ...................................................................................................................... 37
Quantitative Results .......................................................................................................... 37
Balance. ............................................................................................................................. 37
Community integration. .................................................................................................... 39
vi
Occupational performance. ............................................................................................... 40
Chapter 4: Discussion ....................................................................................................... 42
Feasibility of Implementing the Nintendo Wii™ within an ABI Community Clubhouse
Setting ............................................................................................................................... 42
Participant adherence. ....................................................................................................... 43
Program delivery. .............................................................................................................. 44
Methodological considerations. ........................................................................................ 48
Quantitative Study Results ................................................................................................ 49
Improvement trends in balance and confidence. ............................................................... 49
Community integration. .................................................................................................... 53
Occupational improvements. ............................................................................................ 55
Limitations and Future Directions .................................................................................... 56
Further Considerations ...................................................................................................... 58
Chapter 5: Conclusion ....................................................................................................... 59
Appendix A ....................................................................................................................... 76
Appendix B ....................................................................................................................... 77
Appendix C ....................................................................................................................... 82
Appendix D ....................................................................................................................... 84
Appendix E ....................................................................................................................... 86
vii
Appendix F ........................................................................................................................ 95
Appendix G ....................................................................................................................... 97
Appendix H ..................................................................................................................... 100
Appendix I ...................................................................................................................... 102
Curriculum Vitae ............................................................................................................ 107
viii
List of Tables
Table 1 Description of Balance Games ............................................................................ 27
Table 2 Training Session Attendance ............................................................................... 30
ix
Description:Seven individuals with ABI engaged in two 30-minute Wii™ balance training sessions per week, for 4 weeks. Key Words: Acquired Brain Injury, Nintendo Wii™, Balance, Occupational. Performance demonstration of the Nintendo Wii™ and games, and a question period wherein study investigators