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Real-time 3D Character Animation with Visual C++ PDF

496 Pages·2002·6.33 MB·English
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by Nik Lever| 2002| 496 pages| 6.33| English

About Real-time 3D Character Animation with Visual C++

Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the inf

Detailed Information

Author:Nik Lever
Publication Year:2002
Pages:496
Language:English
File Size:6.33
Format:PDF
Price:FREE
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