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Isometric Game Programming with DirectX 7.0 (Premier Press Game Development (Software)) PDF

751 Pages·2002·20.325 MB·English
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by Ernest Pazera| 2002| 751 pages| 20.325| English

About Isometric Game Programming with DirectX 7.0 (Premier Press Game Development (Software))

Isometric Game Programming with DirectX takes you from zero to DirectX, literally! Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. You'll then move on to Isometric fundamentals and methodology as well as advanced topics such as Random World Generation and Direct3D.This book is a comprehensive Isometric game programming guide ideal for any serious game developer!

Detailed Information

Author:Ernest Pazera
Publication Year:2002
ISBN:9780585439891
Pages:751
Language:English
File Size:20.325
Format:PDF
Price:FREE
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