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About Introduction To Physical Simulation
This document provides an introduction to physical simulation in Blender, covering topics like vectors, particle simulation, rigid body simulation, and the physics of deformable bodies and fluids. It discusses some basic math and physics concepts needed to understand computational physical simulations, and provides examples of simulating different object types in Blender, including fluids, soft bodies, particles, and rigid bodies. The goal is to give users a fundamental understanding of what is happening behind the scenes in Blender's physical simulations.
Detailed Information
Author: | ['Andrey Filimonov'] |
---|---|
Publication Year: | 2021 |
Pages: | 43 |
Language: | English |
Format: | |
Price: | FREE |
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