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Integrating AI for Turn-Based 4X Strategy Game PDF

159 Pages·2017·5.58 MB·English
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by Toni Lääveri| 2017| 159 pages| 5.58| English

About Integrating AI for Turn-Based 4X Strategy Game

search was very broad and the results did not reach the practical levels which I A high-level technical design for AI integration was created as an outcome of tem inference engine, A* pathfinding on a hexagonal grid map, a spatial database for track- . The Unity3D Editor running on macOS platform

Detailed Information

Author:Toni Lääveri
Publication Year:2017
Pages:159
Language:English
File Size:5.58
Format:PDF
Price:FREE
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