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Generating Anatomical Substructures for Physically-Based Facial Animation PDF

206 Pages·2011·28.73 MB·English
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by Unknow| 2011| 206 pages| 28.73| English

About Generating Anatomical Substructures for Physically-Based Facial Animation

Physically-based facial animation techniques are capable of producing realistic facial 2.1.3 Performance-driven Facial Animation. 9 3.1 Skeletal Anatomy. 27 .. red, and cephalometric landmarks in blue. (b) Interactively sketching .. Also, a separate body motion capture session may be required.

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Author:Unknown
Publication Year:2011
Pages:206
Language:English
File Size:28.73
Format:PDF
Price:FREE
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