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Game Testing All in One (Game Development Series) PDF

515 Pages·2005·6.981 MB·English
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by Charles P. Schultz, Robert Bryant, Tim Langdell| 2005| 515 pages| 6.981| English

About Game Testing All in One (Game Development Series)

"Game Testing All in One" reveals how to apply software test engineer methodologies to the game industry. It examines several game genres, detailing the product cycle and testing fundamentals specific to each. Master testing techniques as you work through a set of tutorials on four methodologies for producing tests for your game. Learn how to quickly produce useful test documents, capture important data, and analyze measurements. "Game Testing All in One" outlines the roles and responsibilities of a game tester, offering an in-depth look at the responsibilities of each member of the game team. You'll even get tips for finding employment in the industry as a game tester.

Detailed Information

Author:Charles P. Schultz, Robert Bryant, Tim Langdell
Publication Year:2005
ISBN:9781592003730
Pages:515
Language:English
File Size:6.981
Format:PDF
Price:FREE
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Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.