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Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games PDF

491 Pages·2008·11.201 MB·English
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by Tracy Fullerton| 2008| 491 pages| 11.201| English

About Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games

Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design. Features:* A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of Electronic Arts. * Hands-on exercises demonstrate key concepts, and the design methodology* Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneux

Detailed Information

Author:Tracy Fullerton
Publication Year:2008
ISBN:9780080560397
Pages:491
Language:English
File Size:11.201
Format:PDF
Price:FREE
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