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Essential XNA Game Studio 2.0 Programming PDF

552 Pages·2008·2.41 MB·English
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by Jim Perry, Allen Sherrod| 2008| 552 pages| 2.41| English

About Essential XNA Game Studio 2.0 Programming

Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL). Learn how to: Build an input system to receive events from devices. Use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game. Design difficulty systems to tailor your game to players with different skill levels. Create a multiplayer game using the networking features of the XNA Framework. Implement an achievement system to provide incentive for continued play of your game.

Detailed Information

Author:Jim Perry, Allen Sherrod
Publication Year:2008
ISBN:9781598220551
Pages:552
Language:English
File Size:2.41
Format:PDF
Price:FREE
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