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Curves and Surfaces for Computer Graphics PDF

465 Pages·2005·11.732 MB·English
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by David Salomon| 2005| 465 pages| 11.732| English

About Curves and Surfaces for Computer Graphics

Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics. Key features: * Good foundational mathematical introduction to curves and surfaces; no advanced math required * Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces * Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader * Includes a gallery of color images, Mathematica code listings, and sections on curves & surfaces by refinement and on sweep surfaces * Web site maintained and updated by the author, providing readers with errata and auxiliary material This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.

Detailed Information

Author:David Salomon
Publication Year:2005
ISBN:9780387241968
Pages:465
Language:English
File Size:11.732
Format:PDF
Price:FREE
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