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Computer Games as Educational and Management Tools: Uses and Approaches PDF

358 Pages·2011·6.174 MB·English
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About Computer Games as Educational and Management Tools: Uses and Approaches

Though once considered purely for their entertainment value, computer and online games have applications as learning tools in learning in a variety of different environments.Computer Games as Educational and Management Tools: Uses and Approaches considers the many uses of games and simulations, focusing specifically on their use in organizational and educational settings. Providing perspectives on gaming for distance learning, gaming for rehabilitation, business simulators, and motivational games, this publication explores new and emerging trends in this ever-evolving area of research.

Detailed Information

Author:Maria Manuela Cruz-Cunha, Victor Hugo Costa Carvalho, Paula Cristina Almeida Tavares
Publication Year:2011
ISBN:9781609605704
Pages:358
Language:English
File Size:6.174
Format:PDF
Price:FREE
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