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Burelli - 2016 - Game Cinematography From Camera Control To Player Emotions PDF

16 Pages·2020·English
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by ['Yuri Karan']| 2020| 16 pages| English

About Burelli - 2016 - Game Cinematography From Camera Control To Player Emotions

This document discusses game cinematography, which is defined as the art of visualizing the content of a computer game. Game cinematography differs from traditional cinematography in that game events are not pre-scripted and are influenced by player interaction. The virtual camera must dynamically react to unexpected events while also supporting the player's interaction. The document provides an overview of the evolution of research in virtual and game cinematography, from early work on camera control to more recent studies examining the relationship between camera techniques and player experience and emotions. Emerging areas of research in game cinematography are also discussed.

Detailed Information

Author:['Yuri Karan']
Publication Year:2020
Pages:16
Language:English
Format:PDF
Price:FREE
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