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Animation Fundamentals - Lecture - MIT PDF

348 Pages·2017·English
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by ['RubenAlejandroVillarrealBarrios']| 2017| 348 pages| English

About Animation Fundamentals - Lecture - MIT

This document provides an overview and outline of the topics to be covered in the 6.837 Computer Graphics course at MIT in the Fall of 2001. The course will cover principles of computer graphics including programming algorithms, data structures, color and human vision, graphical interfaces, applied geometry and modeling, and display technologies. It will explore how computer graphics is used in entertainment, movies, games, medical imaging, scientific visualization, and computer-aided design. The document emphasizes that the course will provide a technical understanding of how computer graphics works behind popular movies, videos, and computer games.

Detailed Information

Author:['RubenAlejandroVillarrealBarrios']
Publication Year:2017
Pages:348
Language:English
Format:PDF
Price:FREE
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