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2D artwork and 3D modeling for game artists PDF

721 Pages·2002·45.418 MB·English
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by David Franson| 2002| 721 pages| 45.418| English

About 2D artwork and 3D modeling for game artists

Take your games to the next level! 2D Artwork and 3D Modeling for Game Artists is the perfect stepping stone for beginning or intermediate game artists entering the gaming industry. No other book on the market provides coverage of both 2D artwork and 3D modeling for artists. The accompanying CD-ROM provides brief tutorials on two of the most popular art and modeling tools used in the game industry: trueSpace and Photoshop. Explore your creativity and design high-quality game textures and models using the numerous tools that are included on the CD, including trial versions of Caligari trueSpace 6, DeepUV and Deep Paint 3D, Adobe Photoshop 6.0, 3D Studio Max 5, free textures, and much more!

Detailed Information

Author:David Franson
Publication Year:2002
Pages:721
Language:English
File Size:45.418
Format:PDF
Price:FREE
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