Table Of ContentFriday, September 30
Registration and Breakfast: 8:30am 10:00am
Welcome to Extending Play 3: 10:00am 10:30am
Session 1: 10:30am 12:00pm
Temporalities of Competition
Room 116
Inverted Wing Backs: How Football Hipsters Used Automated Creativity for a
Manual Rebellion
Ranjodh Singh Dhaliwal, University of California, Davis
Smack Talk, Dynasties, and Message boards: Gender and Relationships in Online
Fantasy Sport Communities
Samantha Jaroszewski, Princeton University
Gotta Go Past: Speedrunning and the Politics of the Archive
Jordan Youngblood, Eastern Connecticut State University
Moderator: Alexa Bolaños (Rutgers, Communication)
Alternative Histories of Gamification
Room 117
Home Movie Bingo: Gamification, Oral History, and Structured Visual Inquiry at
Home Movie Day
Snowden Becker, UCLA Moving Image Archive Studies
Gamification and Textual Culture
Elyse Graham, SUNY Stony Brook
What Game Are We Really Playing?
David Dubin and Jacob Jett, University of Illinois
Playing TV: Winky Dink and the History of Interactivity
Kelsey Cameron, University of Pittsburgh
Moderator: Henry Boachi (Rutgers, Journalism & Media Studies)
Shaping SpaceTime for Play
Room 120
Connecting the Past and the Present of an Historical City through an ARG:
Creation Process and Ethical Concerns
Karleen Groupierre & Edwige Lelièvre, Université de Savoie & Université de Versailles
SaintQuentinenYvelines
Risk and Play: Imagining the Berlin Adventure Playground Kolle 37
Michele Meek, University of Rhode Island
Remediating and Constructing Narrative Space of S.T.A.L.K.E.R.’s Fictional World
Ansh Patel, New York University
Moderator: Sarah Barriage (Rutgers, Library & Information Science)
Altercade Panel 1: Multimedia Demonstrations and Performances
Center Hall
Will Games Know Us Better than We Know Ourselves?
Karen Schrier, Marist College
Navigating Haptic Space in the Video Game Composition, or Three Interventions
for Normative Play
Eddie Lohmeyer, North Carolina State University
Moderator: Connie Pascal (Rutgers, Library & Information Science)
Lunch: 12:00pm 1:00pm
MultiPurpose Room (MPR)
Session 2: 1:15pm 2:45pm
Time, Gender, and Consciousness
Room 116
"I Kept Falling Down, Further and Further": Failure, Frustration, and Queer
Temporalities in Gaming
Christopher Saechao, Performance Studies, New York University
Communication Games: Dating Coaches, Abject Masculinity, and Working at Play
in ‘Seduction Communities’
Anders Wallace, CUNY Graduate Center
Gender and Cooperative Game Play Effects on SelfEfficacy: Game Confidence
and Attitudes Toward STEM & HEEL Career Fields
Julia DeCook, Rabindra Ratan, Billal Hamoud, Sannah More, Nicolas Dronchi, and Chanon
Sethabutra, Michigan State University
Moderator: Fredrika Thelandersson (Rutgers, Journalism & Media Studies)
Preserving Play and Playing Preservation
Room 117
Playing the Archive: Using Let’s Play Videos as Part of Game Preservation Efforts
René Glas, Jasper van Vught & Jesse de Vos, Utrecht University, Netherlands Institute for
Sound and Vision
The Time and Timing of TypeIns: How Emulation Can Reveal “BornTextual”
Games
Patrick Davison, New York University
Interactive Design and the Moving Image: Unpacking MoMA’s Foray into Video
Game Collection
Jedd Hakimi, University of Pittsburgh
Video Games in North American Academic Libraries: Preservation Issues
Stéphanie Cadieux, Université de Montréal
Moderator: P eter Sutton (Rutgers, Library & Information Science)
Play and Learning, Past and Future
Room 120
From the Pulpit to the Parade: Francis Hopkinson and His New Methods of
Writing and Learning
K. A. Wisniewski, University of Maryland Baltimore County
Teaching Ancient History at Primary School Using Ancient Board Games
Marco Tibaldini, History Teacher's Italian Association
Live Action Political Roleplaying Games and Simulations: How Educators Can
Build and Run Their Own
Scott Silsbe, New York University
Moderator: X iaofeng Li (Rutgers, Library & Information Science)
Altercade Panel 2: Multimedia Demonstrations and Performances
Center Hall
Sinister Rooster Game Studio Showcase
Sinister Rooster Game Studio, Rutgers UniversityCamden
A Playful Proposal: Remixing Neurochemistry and Queering Consciousness in
the Social Sphere
Anna GallagherRoss (Center for Curatorial Studies, Bard College) and Sky FairchildWaller
(University of Toronto)
Moderator: Emily Stainkamp (Rutgers, Journalism & Media Studies)
Coffee Break: 2:45pm 3:00pm
MultiPurpose Room (MPR)
Session 3: 3:00pm 4:30pm
Immersion and Identity in Game Spaces
Room 116
Discovering the Virtual Fingerprint: Analyzing Immersion and Player Personality
in Video Games
Benjamin Bower, Eastern Michigan University
Media Multiselfing: Examining How the Personal Ecology of Selfpresentation in
Online Games and Social Media Predicts Reliance on and Susceptibility to
Stereotyping
Rabindra Ratan & Whitney Zhou, Michigan State University
The Psychology of Mediated Selves, Uses and Effects
Rabindra Ratan, Michigan State University
Moderator: Shannon Tomlinson (Rutgers, Library & Information Science)
The Future of Militarism and Multiculturalism in Games
Room 117
Militarism and Masculinity in Dungeons and Dragons
Aaron Trammell, UC Irvine
Insert Diversity Here: Games and Their Dilemmas of Contextual Inclusion
Soraya Murray, UC Santa Cruz
Eracing the World: Prepping, Survival Games, and the Colors of the Apocalypse
Amanda Phillips, Georgetown University
Hang the Lawyers: Modulation of Masculinizing Discourse in Contemporary
RolePlaying Games
Steven Dashiell, University of Maryland, Baltimore County
Moderator: Ian Dunham (Rutgers, Journalism & Media Studies)
Playing at/and History: Multidisciplinary Approaches to Video Game
Historiography
Room 120
In the Beginning the World Was Flat: Notes on the Sierra On Line Game Engine
Laine Nooney, Georgia Institute of Technology
A History of Torture in Video Games: Masculinity, Pain and Play
Derek A. Burrill, Media and Cultural Studies Dept., UC Riverside
A History of the Game Engine as Interface
Nicholaus Gutierrez, Berkeley Center for New Media and Department of Rhetoric
Microworlds and “Time Out of Time” in Videogames
Christopher Goetz, Film & Media, Berkeley Center for New Media, UC Berkeley
Moderator: Christopher Goetz (UC Berkeley)
LifeGames and PlayCycles
Center Hall
More than Live: Game "Aliveness”
Chris Hanson, Syracuse University
Understanding Change as a Meaningful Property of Games
Ayse Gursoy, University of Texas at Austin, School of Information
Hurry Up and Wait: Time, Bodies, and Play
Sarah Evans, North Carolina State University
Extension Through Expansion: Living Card Games and the Serialization of Play
Brian Keilen, University of WisconsinMilwaukee
Moderator: J oy Cox (Rutgers, Communication)
Friday Reception: 5:00 7:00pm
International Lounge
ALTERCADE: An Exhibition Space for Gaming, Cinematic, Aural, and Multimedia
Projects.
Join us during the conference reception to revisit and revise arcade traditions of public play and
socializing.
ALTERCADE first occupied reception spaces at Extending Play: The Sequel in Spring 2015,
combining multiple forms of arcade amusement, drawn from the history of playable public
media. This year's exhibition showcases several new works by independent designers,
academic faculty and students from around the world.
Please consult the supplemental materials in your program for more detailed information.
Saturday, October 1
Registration and Breakfast: 8:00am 9:00am
Fireside Lounge
Session 4: 9:00am 10:30am
Histories of Play
Room 116
Playing with History in Virtual Reality DocuGames
Marina Hassapopoulou, New York University
Only Eternal War: Oldhammer
Samuel Tobin, Fitchburg State University
Finitude, Control, and Game Design as Immanent Critique
Liam Mitchell, Trent University
Beyond Booster Packs: Distribution Models for Collectible Card Games
Nick Bestor, University of Texas at Austin
Moderator: Andrew Salvati (Rutgers, Journalism & Media Studies)
Perfection, Skill, and Optimized Play
Room 117
Frame Perfect: Optimization in the MicroTemporality of Skillful Play
Matt Knutson, UC Irvine
Programming Magic: Minecraft and the Aesthetics of Slow Technologies
David Murphy, York and Ryerson Universities
Order of Ambrosia%: Final Fantasy XII and the Outer Limits of “Speed”
Andrew Ferguson, University of Virginia
Going Full Tilt: The Pinball Potential In Multimodal Composition
Marshall Saenz, Bowling Green State University
Moderator: Bryan Sacks (Rutgers, Journalism & Media Studies)
Futurity, Foreshadowing, and Predicting Play
Room 120
Make Your Own Adventure: Noncommercial Gaming and the Origins of
FileSharing
Logan Blizzard, University of Pittsburgh
The Future Is Intimate: Divination as Radical Play and Personal Game
Sandra Huber, Concordia University, TAG, Hexagram, Milieux Institute
The Subjunctive Time of Video Games
Edward Wesp, Western New England University
Moderator: John Leustek (Rutgers, Communication)
Keynote I: 10:45am 12:00pm
MultiPurpose Room (MPR front section)
“Temporalities of Play”
Wendy Hui Kyong Chun (Brown University) and M atthew Kirschenbaum (University of
Maryland)
Moderator: Aaron Trammell (UC Irvine)
Lunch: 12:00pm 1:00pm
MultiPurpose Room (MPR rear section)
Session 5: 1:00pm 2:30pm
Music, Performance, and Playback
Room 116
Playing the Player: Music as a Channel of Physiological Gamer Control
Jan Claas van Treeck, Media Studies Dept, HumboldtUniversity Berlin
The Performance Play of Musical Time
Erin Heisel, New York University
Unplaying Public Space: Alternative Practices in Music Performance and
Microcinema
Al Larsen, Champlain College
Designing an Interactive Education Toy for Kindergarten Education
Gurkan Mihci, Kadir Has University and Ozyegin University
Moderator: Frank Bridges (Rutgers, Journalism & Media Studies)
Playing (with) Capital
Room 117
Time is Money: Cart Life and the Instrumentalization of Time
Alex Duncan, New York University Game Center
Champions of Azeroth, State Senator Santiaga: Gendered Temporalities and the
Politics of Play
M. Ryan Tsapatsaris, University of Pennsylvania
Description:in 'Seduction Communities' . Order of Ambrosia%: Final Fantasy XII and the Outer Limits of “Speed” . intimidating behavior during the conference, please alert a conference staff member Login for presenters and moderators:.