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Building Games with Flutter: The ultimate guide to creating multiplatform games using the Flame engine in Flutter 3 PDF

224 Pages·2022·4.0402 MB·other
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by PAUL. TEALE| 2022| 224 pages| 4.0402| other

About Building Games with Flutter: The ultimate guide to creating multiplatform games using the Flame engine in Flutter 3

<p>With its powerful tools and quick implementation capabilities, Flutter provides a new way to build scalable cross-platform apps. In this book, you'll learn how to build on your knowledge and use Flutter as the foundation for creating games.</p><p>This game development book takes a hands-on approach to building a complete game from scratch. You'll see how to get started with the Flame library and build a simple animated example to test Flame. You'll then discover how to organize and load images and audio in your Flutter game. As you advance, you'll gain insights into the game loop and set it up for fast and efficient processing. The book also guides you in using Tiled to create maps, add sprites to the maps that the player can interact with, and see how to use tilemap collision to create paths for a player to walk on. Finally, you'll learn how to make enemies more intelligent with artificial intelligence (AI).</p>

Detailed Information

Author:PAUL. TEALE
Publication Year:2022
ISBN:1801816980
Pages:224
Language:other
File Size:4.0402
Format:PDF
Price:FREE
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