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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) PDF

896 Pages·2006·5.43 MB·English
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by Ian Millington| 2006| 896 pages| 5.43| English

About Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

I bought this book for an Artificial Intelligence for Games class at my University. I haven't read through all of the book, but I can already tell you that the pseudo-code in this book is very poor. It's obvious that the author didn't actually go through and run the code to make sure it worked. In t

Detailed Information

Author:Ian Millington
Publication Year:2006
Pages:896
Language:English
File Size:5.43
Format:PDF
Price:FREE
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